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The Rumor Thread
There's been a lot of rumors about Retro working on a Star Fox game for Wii U, but things just got a whole lot weirder...StarFox/Metroid crossover kind of weird!

Quote:- Some folk at Retro Studios wanted to develop a new ip that involved 3rd person sci-fi action with intense aerial combat.

- Others apparently were leaning towards taking the Star Fox helm.

- Nintendo sees Retro Studios as a very competent developer and worked with them in creating the hybrid title of Star Fox – Metroid: Fusion Saga.

- The title has multiple gameplay mechanics and needed a wide staff of talent to incorporate the many ideas.

- The story begins as you control Fox McCloud and the Star Fox team on deep space mission in your Arwing, flying through a Meteos-like stage. As you enter a light speed warp, there’s a collision with an orange ship (Samus’Wink and the game continues with you now plummeting to a planet as Samus in her craft. You’re in mild control of her ship, using the Wii U controller to look around and touch screen press the lit up buttons to prepare for impact (while the TV stays locked on what you see out of the cockpit). You’re now on land, as a “yet again” stripped down Samus Aran with the most basic of weapon abilities, in first person perspective, traversing through this unknown planet
- The game switches off between intense Arwing space and planetary battles as Fox makes his way to the planet that Samus crashed on and a Metroid Prime-like experience of gameplay as Samus on this planet, gradually uncovering its mysteries, leveling up, etc.

- The Star Fox stages represent what the series is best known for, including the chatter and coming to the aid of the rest of your team, all range mode battles, and on rails stages.

- The Metroid part of the game puts you alone, void of human or any talking character contact, and like the Prime series, sees you gaining upgrades, battling bosses, and in this case, repairing your ship.

- The game is said to be epic in size, scope, ambition.

- The pacing has been perfected to not interrupt what the feeling is behind either franchise, since Star Fox is more often known for being acceptable to have short sessions with and Metroid rather the opposite. You can opt to continue playing either just Samus’ part or Fox’s part without crossing over for much of the main game (or play it as it’s scripted back and forth), but will eventually have to complete both, as the characters will ultimately meet up.

- There will be later parts in the game where you do get to control Samus’ ship and fly it Star Fox style.

- Likewise, Fox McCloud will be controllable by foot (both the above and this bullet point represent a period in the game after the two sides meet up) and be played via 3rd person perspective. Think of Jet Force Gemini with Fox’s known agility as he’s portrayed to having in the Smash Bros. series. (Fox will move more like Ryu Hayabusa from Ninja Gaiden and less like he did in Star Fox Adventures).

- Though a tentative title, the idea behind the story of “Fusion Saga” is both a play on the fact that the two series are fusing together into one game and of course, a storyline behind Andross using Metroids to enhance himself, his army, etc.

- Star Fox – Metroid: Fusion Saga is wholly a satisfying adventure game as Samus, an equally electrifying aerial combat game as Fox, and something that delivers an exciting, special change that fans will love.

- In consideration was the Star Fox portion having 4 player co-op online, but instead the game will have leaderboards for time and percent complete for all parts of the game and multiplayer will be simply versus mode based.
As wary as I am about the "purity" of the Nintendo franchises, especially concerning the mixing of content like this when it isn’t really canon like SSB, this sounds like the most optimal setting for with a possible exception being Star Fox/F-Zero. Hopefully this will finally open up the doors for a Star Fox game that people will accept which isn’t Star Fox 64.
I'm intrigued, but part of me would have preferred all the Nintendo universes staying separate. What next a Link/Samus team up.... then again that could be pretty cool :p
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Sonic Adventure 3? That would explain the SA2 digital release.
I'm up for this, just as long as the Chaos are back :p Wouldn't be to hard to implicate them for portability too, Wii-u > 3DS, PS3 > Vita, X360 > WP7, Heck they could make an iOS game that would let you take your Chao around.

I'm interested on what the story is going to be, and their justification for Finally getting around to making part 3 after all these years. It's not like the Adventure series had an ongoing story that connected them, Any of the 3D Sonic games from the last 4 years could have held the title Sonic Adventure 3.
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So the rumors about the next Xbox (which almost every source that's spoken on the matter agrees with) state that it will require an always online internet connection to play anything, and that the console will block used games.

Didn't want to start the 720 thread off with rumors (and negative ones at that), but what does everyone else think? Other than being really stupid, I expect all of it to happen. Publishers have been pushing an always online/anti-used games agenda for years, MS probably thinks the Xbox is on top of the world and everyone's going to go along with these stupid decisions because the publishers are going to be in their pocket.
I'm taking all the rumors with a grain of salt.
For all we know MS is letting out misinformation to let Sony get cocky only to come out at their press event and be like "Everything you've been hearing is complete BS!"

As for the "Always online" feature, honestly it doesn't bother me, all my systems are always online anyway. BUT I see this as a dumb requirement since you are dealing with a market where some users (especially kids) don't have their consoles hooked up to the internet. Yes fewer and fewer people don't have an internet connection but they still exist.

As for the "No used games" I'm pretty sure this is total BS. Last generation it was rumored that Sony was going to do this, hell even just a couple months ago Sony got a patent to do this with the PS4. The issue with this is that first it would most likely get GameStop to not cary the system, second it would kill of the game rental market (e.g. Redbox and GameFly) Eliminating the ability to play used/rented games would cause a large drop in accessibility in getting Xbox 720 games which would really hurt the system.

Will Used games become of thing of the past? Yes
Will it be this upcoming generation? No! But once the systems go pure Digital then we will see the end. So unless the Xbox 720 has no disc drive and all games are sold as digital only used games are going to stay.

Now lets all hope someone comes up soon with a way that allows us to trade/sell out digital copies.
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MS is not smart enough to spread misinformation. Their leaks are infamous.

Always online means cutting out a good portion of their potential audience. That's true hubris if they think they don't need that audience, though it may be more along the lines of what Sony was thinking with the PS3 in that, because it's the new Xbox, everyone's going to take it up the ass.

And the reason most publishers are pushing for digital-only is because they don't want you to be able to trade/sell your games.
So you guys remember the Sonic reboot rumor back on page 2, the one that's supposed to be revealed this year? Sounds like it's getting some traction.

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The Sonic Boom cartoon was quietly announced late last year. It's obvious from the silhouettes that the characters are undergoing some redesigns (seriously, what the hell is Knuckles taking?). We also know about the 3rd Sonic game that was part of Nintendo's deal with Sega. I assumed that redesigns were just a thing for the cartoon since animated Sonic has a habit of wildly diverging from the source material, but it's starting to sound like the changes extend to the franchise as a whole, an the cartoon is just a reflection of that.

Sounds like we'll be finding out soon.
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IGN is already on it

Quote:SEGA has announced Sonic Boom, a fresh branch of the Sonic universe that includes a video game, toys and a new CG animated television series.

Sonic Boom will introduce redesigned versions of the popular hedgehog and his companions. To get your first glimpse at their new looks, check out the debut trailer for the Sonic Boom video game below, coming exclusively to Wii U and 3DS.


Starring Sonic, Tails, Knuckles and Amy Rose, the Sonic Boom game will serve as a prequel to the TV series and will focus on collaborative gameplay. The third title in the exclusive Nintendo-Sega partnership following Sonic: Lost World and Mario & Sonic at the Sochi 2014 Olympic Winter Games, it'll feature all the speed you'd expect from a Sonic game, alongside elements of exploration, combat and "a new Enerbeam tether mechanic".

The TV series will debut on Cartoon Network during the 2014/2015 season and will be made up of 52 episodes, each 11 minutes long. As you'd expect, a range of accompanying toys and merchandise will be produced featuring the new-look characters.

Hiroyuki Miyazaki, SEGA chief content officer for Sonic, said "SEGA is constantly looking to feed the appetite of Sonic fans, new and existing alike. The various pieces of the Sonic Boom project, such as its unique look, mix of comedy, and action and its focus on the whole ensemble with Sonic as the star, offer another exciting part of that universe for people to explore and enjoy. It will be at once familiar but also new."

Earlier this week there were mutterings about a next-gen Sonic game headed to Wii U, PS4 and Xbox One in 2015, though SEGA was quick to deny the claims. We now know where our next Sonic fix is coming from... the question is, when?

Sonic Team has nothing to do with the new game and instead it's being handled by Big Red Button Entertainment is doing this game. Bob Rafei is the Visual Director, he was responsible for Crash, Jak and the first Uncharted game.

I've also been hearing that the guy behind Sly is part of the team as well.
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